Archive for the The Devil’s Riddle Category

The Devil’s Riddle: Session 67

Posted in The Devil's Riddle on November 2, 2018 by Carl

“Another dead end!” Tomas fumes when Idril and Lisandra return. “We still have no idea where the girl could be!”

Lisandra shakes her head. “No, we don’t. But we do have important new information if we are to believe what we have been told.”

Idril knits her brows, puzzled. “We do? All I heard was a lot of twaddle about queens and dancing. How does that help us?”

Lisandra exchanges a glance with her bodyguard. “It is time, Rufus. Tell them.” The taciturn warrior shakes his head in consternation, but does as he is bid.

“I was not always the man I am today. In my youth I was… foolish. I won the love of a powerful  queen of the fae, Andromeda, and then betrayed her. To escape her wrath I made a pact with another powerful fae that trapped her and transformed me.”

Cayleb, who has just returned from the bar laden with drinks, gawps at Lisandra in disbelief. “Is he serious?”  

Rufus continues. “I found a master and studied the arts of the Chamarand, our world’s greatest blademasters. But my past would not stay buried. Andromeda broke free. She came for me, intent upon revenge, but my master intervened. Even as she possessed my body be sacrificed himself upon my blade. The two of them were held in endless battle, trapped in perfect equilibrium.”  

He sighs. “At least, that was the case until that moment in the tunnels, when her spirit almost gained dominance over me. Since then has been silent. But now my master, Olimar speaks to me once more.”

“Hold up, let me just make sure I’m following this right. Your dead master, who’s inside your sword, talks to you?” Cayleb takes a long drink and raises his eyebrows at Fyn. “Hoooo boy.”

Rufus ignores him. “The events in the village can’t be a coincidence. I’d know her work anywhere. The villagers are mysteriously bewitched, then torch their homes and flee, leaving the  Ranji, who steals the book that both we and her foes are seeking. Next Andromeda attempts to overwhelm Olimar in the tunnels. Shortly after we are beset by briar-kin. Then her presence fades from my mind, freeing Olimar.”

“The signs are clear. Since we arrived here her power has been growing. And now she is loose. Her spirit is abroad in the world, sowing discord and malice. She seeks to thwart our plans. She seeks revenge upon me. Where before we had one enemy to face, now we have two.”

Lisandra nods. “I fear you are correct my friend. And worse still; if what you suppose is true, then it is highly likely that Ranji is no mere urchin, but an agent of the fae queen.” 

The Devil’s Riddle: Session 66

Posted in The Devil's Riddle on October 24, 2018 by Carl

“Well at least you can take a drink here without worrying you’ll find a dead mouse at the bottom of your mug.” Fyn shudders at the memory.  

Caleb grins. “Oh, I don’t know. The King’s Tankard had a certain charm, don’t you think, Tomas?” He nudges the big man. Tomas nods absently but is lost in contemplation, oblivious to both his companions’ conversation and the merry hubbub of the Crossed Axes taproom.

“If we don’t get our hands on that book and destroy it the Chained World itself could be at risk!” Tomas mutters into his ale, his brow furrowed. “And we’ve lost it to a guttersnipe! Damn the girl, where could she be?”

“Don’t get your hopes up too high, but I just may have an answer to that question.” Idril hops up onto a vacant stool between Tomas and Rufus. “See the dwarf over there? Long white hair? She’s a scholar, name of Raphne, and she says she’s seen our girl.”

Rufus and Lisandra, along with Idril, join the silver-haired dwarf at her table, and over the course of several drinks learn some interesting new information.

“Zis is last night, yes? Young snippet of girl is challengink me to drinking contest. Me! A Vardriotr! Vell, I cannot let zis past, can I? End before I know it, bem! I am vakink up in alley behind ze inn, all my money she is gone, end girl too. Is impossible!” Raphne seems remarkably cheerful about the whole incident, laughing and shaking her head in disbelief.

“I am sinking zis girl she is from Tylon village yes? Big fire, very sad. Many people zey come here to Tremaine, go to magistrate Cromwell for help. Zey are tellink crazy story of magical qveen, of dancink end madness end fire. Magistrate Cromwell, he asks me to take depositions from each, I transcribe many stories. I am sinking zey have very special mushrooms in Tylon, yes?” She laughs heartily, then leans forwards conspiratorially.

“But here is strangest thing; zis morning I find all transcripts gone! Stolen! Zis girl, she break into magistrate office vile I sleep and take everthink! Vot do you sink ebout zat, eh?”

The Devil’s Riddle: Interlude: More town building

Posted in The Devil's Riddle, Uncategorized on October 22, 2018 by Carl

As I’ve hit two dead ends I’m going to send my party to a nicer inn to regroup and  rest up. My random inn generator gives me:

Inn: The Crossed Axes
Location: On Great Well Close, in a residential district of decent row houses and wealthy merchants. The street outside is lined with a simple iron fence.
Description: The inn is a single storey timber framed building, with a small fenced yard. Accomodations consist of several large rooms with beds and straw mattresses and wooden cots near the hearth. The inn has recently become infested by pixies.
Innkeeper: The innkeeper is a young female human named Aldgith.
Pottage, Mug of Stout (5 cp)
Stewed Deer and Oat Bread, Tankard of Beer (10 cp)
Boiled Eggs and Onions, Tankard of Stout (10 cp)
Pickled Sausage and Dried Peas, Tankard of Mead (13 cp)
Boiled Mutton and Acorn Bread, Tankard of Ale (9 cp)
1. Odvak Allfredson: Male Dwarf Craftsman, Good. Odvak has tangled white hair and blue eyes, and an unusual tattoo on his leg. He wears modest garments and a yellow cloak. Odvak seeks a necromancer to apprentice under.
2. Eril: Female Halfling Scholar, Good. Eril has a long face, with blonde hair and amber eyes. She wears well-made clothing and a sling of vials and potions. Eril dislikes having people behind her.
3. Linda Unner: Female Halfling Scholar, Evil. Linda has silver hair and dark green eyes. She wears well-made clothing and numerous rings. Linda is quarreling with a company of dwarves.
4. Tane: Male Human Peasant, Evil. Tane has a square face, with white hair and light hazel eyes. He wears worn clothing and a wooden holy symbol. Tane seeks to fulfill an ancient prophecy of evil.
5. Coni: Male Elf Scholar, Evil. Coni is short, with thick black hair and light hazel eyes. He wears expensive clothing and numerous rings. Coni seeks opponents for a drinking contest.
6. Liamund: Male Halfling Peasant, Good. Liamund has cropped copper hair and narrow green eyes. He wears worn clothing and several small tools hang from his belt. Liamund serves Rapha, an ancient but forgotten goddess of good.
7. Rafnhe Vardridotr: Female Dwarf Scholar, Neutral. Rafnhe is tall, with white hair and dark blue eyes. She wears expensive clothing and several pouches hang from her belt. Rafnhe seeks opponents for a drinking contest.
1. Something has been delving a maze of twisty little passages beneath the town.
2. Bizarre monsters have been encountered in the Great Greenwald.
3. The town magistrate is also the master of the Assassins Guild.
4. The elves of Blackbriar Forest are savage and worship a fierce troll.

Now we have a location, let’s see if there’s anything of immediate interest:

Any sign of Ranji? (Very unlikely): No
Anyone seen Ranji? (Very unlikely) Yes. Finally! A lead! First let’s see who saw her:

R: #8: ⅞: Rafnhe, the dwarven scholar.

Now I know there is something to learn, which a great step in the right direction. Next session I’ll have to see what the party are able to root out.

The Devil’s Riddle: Session 65

Posted in The Devil's Riddle on October 20, 2018 by Carl

“This’ll be the place” announces Idril, gesturing up at a shop sign that reads “Tumbleswitch’s Bibliagora” with her walking cane. Heaps of books are stacked up in neat piles behind lead pane windows, and a wooden sign by the door is inscribed “Grethelbert Pogo Tumbleswitch, Scrivener, Cartographer, Bookbinder, Bookseller. No time-wasters.” in meticulous copperplate script.   

A tiny bell tinkles as Rufus pushes the door open, and a bald head appears over the top of a small mountain of books and scrolls. “Yes? Can I help you?” frowns the shopkeeper, a small golden-skinned gnome with half moon spectacles on his nose and ink stains on his fingers. He puffs absentmindedly on his pipe, which seems to have gone out. Noticing, he attempts to relight it without success.

Tumbleswitch’s Bibliagora

“I hope so.” smiles Lisandra. “We seek a young lady who may have have visited your shop very recently, or more specifically we seek the book she had with her. A half-elf, probably somewhat worse for wear. Can you help us?”

“I’ve seen no-one matching that description” the gnome sniffs, still attempting to relight his pipe. “If that is all I’ll bid you good day.”

Lisandra sighs and turns to Rufus. “Let us hope the others had more luck.” The taciturn warrior grunts in response. “Let us hope the others don’t get themselves killed. Blast that girl! Where could she be? Where would she go, with stolen goods?”

Lisandra shakes her head. “Perhaps Tomas was right. If she didn’t come here then maybe he she did seek out a fence. Unless Mr Tumbleswitch here can think of another possibility?”

The gnome, who still hasn’t got his pipe lit, glowers at them from over his stack of books. “Perhaps I didn’t make myself sufficiently clear. If you are not here to do business then I really must ask you to leave. Some of us have jobs to do. Good day to you!”

Rufus bridles at the shop keeper’s rudeness, but Luanda puts a hand on his arm. “Come my friend. There is nothing more to be learned here. Let us go.”

The three adventures depart. Alone once more Pogo Tumbleswitch relaxes back into his chair, puts his feet up  and finally succeeds in lighting his pipe. It erupts in a roaring tower of flame, burning off both his eyebrows and leaving a black scorch mark on the ceiling. After a moment of stunned surprise he leaps to his feet, shrieking in fury and shaking his little gnome fists. From somewhere overhead a high pitched giggle can be heard.

The Devil’s Riddle: Session 64

Posted in The Devil's Riddle on October 6, 2018 by Carl

“Aromak’s gilded beard, but this place reeks!” Fyn complains. The travelers have passed through Tremane’s south gate, a ramshackle affair of half-rotten timber, and at Tomas’ suggestion he, Fyn and Cayleb have headed to a small inn nestled between a burned-out ruin and a fly-infested pen populated by several forlorn-looking oxen. It looks like no-one has mucked them out for quite some time. “You can’t be serious, Tomas! This hovel? It looks more like an outhouse than an inn!”

The big warrior shrugs. “You are not wrong Fyn, it is a pitiful dive. But if anyone in Tremane knows anything about the movements of wastrel girl with stolen goods to fence, I’d wager the King’s Tankard is the place we’ll find them. Just watch your purses and your backs.” He opens the door, strides inside and bangs his head on a low beam, “And your heads.”

The King’s Tankard

The smell inside is not much better, and neither is the clientele. Hunched in semi-darkness over mugs of soapy-looking ale they look variously disreputable, dangerous or desperate. There is no sign of the girl they seek. A huge woman sat behind a makeshift bar levers herself grumpily to her feet. “What’ll it be?”

Fyn flashes her a dazzling smile and launches into a flattering, flirtatious diatribe that by the end has the dour-faced old half-elf giggling and blushing. It also unfortunately reveals that there has been no sign of Ranji.

“A dead end.” Tomas sighs as the group huddle around a candle-lit table and try not to think about what might be living in their beer. “I was sure if she’d come anywhere it would be here. I only hope the others have better luck.”

“Oh, it hasn’t been a total waste of time.” Cayleb grins wickedly, nodding at the innkeeper, who is gazing over at Fyn with gap-toothed lasciviousness. “It looks like Fyn at least has got lucky!”

The Devil’s Riddle: Interlude: Building Tremane

Posted in The Devil's Riddle on October 4, 2018 by Carl

Now my party have reached a decent sized town it’s time to flesh it out a bit with the aid of some amazing online tools. First up is a randomly created town map courtesy of Watabou’s astonishing Fantasy City Generator. The fantasy world map generator is perhaps even more awesome, but be prepared to lose hours of your life to it!


Next I decide my party are going to seek out an inn as they hunt for Ranji, so I randomly generate that on the Donjon site and add some annotation to my map with Photoshop. If I explore other areas of the town I’ll update the annotation as I go. Looks like there are some fascinating folk slumming it in the King’s Tankard! Who knows what, if any of this lovely background detail will find its way into my narrative. 

Inn: The King’s Tankard
Location: On Muck Close, near the town wall. Its neighbors include a sprawling oxen pen and the crumbling ruins of a building.
Description: The inn is a simple wooden shack, with unusually low ceilings. Accomodations consist of several wooden cots in the cellar and several hammocks in the common room.
Innkeeper: The innkeeper is an overweight female half-elf named Ausan.
Vegetable Stew, Mug of Bitter (3 cp)
Roasted Duck and Rye Bread, Tankard of Cider (10 cp)
Millet Porridge, Mug of Ale (5 cp)
Pottage, Mug of Cider (4 cp)
Vegetable Stew, Mug of Bitter (5 cp)
Rici: Male Gnome Aristocrat, NG. Str 10, Dex 11, Con 12, Int 8, Wis 7, Cha 17. Rici has a square face, with matted copper hair and narrow gray eyes. He wears fine raiment and a feathered hat. Rici seeks to save his family from financial ruin.
Anthol Holte: Male Halfling Warrior (mercenary), LN. Str 15, Dex 7, Con 10, Int 10, Wis 5, Cha 8. Anthol has straight brown hair and bright green eyes. He wears hide armor and wields a warhammer and short sword. Anthol suffers a traumatic fear of open spaces.
Hamund: Male Human Commoner (craftsman), NE. Str 12, Dex 12, Con 15, Int 10, Wis 6, Cha 10. Hamund has a narrow face, with cropped red hair and dark blue eyes. He wears sturdy clothing and a wide-brimmed hat. Hamund is searching for his missing son.
Drana: Female Half-orc Adept (hedge wizard), NG. Str 14, Dex 8, Con 11, Int 8, Wis 12, Cha 9. Drana is overweight, with uneven auburn hair and light blue eyes. She wears modest garments and a sling of vials and potions. Drana is searching for her missing daughter.
Anedhen: Female Elf Expert (artist), LN. Str 10, Dex 6, Con 12, Int 13, Wis 5, Cha 8. Anedhen has short silver hair and sharp amber eyes, and a round nose. She wears modest garments and a copper amulet. Anedhen is searching for the lost dominion of Exile.
Gyda: Female Dwarf Aristocrat, CG. Str 8, Dex 11, Con 13, Int 11, Wis 10, Cha 12. Gyda has uneven brown hair and green eyes, and prominent ears. She wears fine raiment and silk gloves. Gyda seeks to free herself from an ancient curse.
Exam Brydaye: Male Human Expert (scholar), NE. Str 9, Dex 9, Con 13, Int 10, Wis 9, Cha 5. Exam has a long face, with thin blonde hair and light blue eyes. He wears tailored clothing and carries a fine stiletto. Exam seeks a company of adventurers to protect him from the assassins of the Devil of Fellmarsh.
1. Something has been delving a series of chambers beneath the town.
2. Agents of the Wraith Warlord have captured the king and replaced him with a doppelganger.
3. Scores of dragons have been gathering off the western edge of Conflict..
4. There’s a magical portal in the highest tower of the Bastion of the Goblin King.
5. Rancent’s Council are held imprisoned within the Gauntlet of Dismal Chaos, charmed by a seductive devil.

The Devil’s Riddle: Session 63

Posted in The Devil's Riddle on October 3, 2018 by Carl

Rufus struggles to master himself, but cannot overcome his terror of the creatures. Instead he backs away, dropping his sword. Shaking fingers fumble for arrows and he fires twice in rapid succession, but the uncontrollable trembling sends both shots wide.

“Recall yourself, my friend!” Lisandra calls to him. “Find your centre!” The light that suffuses her burns brighter, causing both harpies to snarl with pain.

Fyn darts in, stabbing wildly with both rapiers, then dives to one side as Cayleb’s crossbow twangs again. The elder monk intones “Leaves on the wind” and all four of the Brethren spread out, weaving and dancing away from attacks with impossible grace.

Tomas continues to hack away, his own divine aura burning translucent flesh from the undead creatures, driving them back.

Rufus takes a deep breath; all fear is gone. “My thanks” he mutters to Lissandra. Then he charges, catching up his blade in mid-stride. He slices twice, and an unquiet spirit bursts apart with one final, terrible shriek.

The group turn on their final foe. Seeing her best attacks rebuffed and her sisters cut down the harpy hisses a string of elven invective before fleeing into the night sky.

“Come back! Come back and taste my axe, night soil!” Tomas roars after her. Lisandra places a soothing hand on his arm. “Calm yourself my brother. The battle is over, and against the odds we still stand, Source be praised.”

“In our hour of need the Light of the Seven shall provide” smiles the eldest of the monks, stepping forward and bowing low to Lisandra and the others. “You have the profound thanks of the Most Tranquil Brethren of Thrice-Blessed Ankhra. We are in your debt.”

Lisandra bows back as Fyn and Rufus join her. The blademaster sheaths his sword and replies “You may be able to repay that debt. We seek a half-elven girl, perhaps 15, and believe she has traveled this way. Wild-haired and surly she was. Have you seen anyone matching that description?”

“Oh yes” the monk replies at once with a sad smile. “No mistaking her. We saw the young lady you speak of entering town as we left Tremane. It struck me when I saw her that in times such as these only the truly foolhardy or desperate travel alone.”