Archive for January, 2012

Holding the line; The fall of Tetsu

Posted in Session Reports: SRaO on January 29, 2012 by Carl

The party reach the barricades, bolstering the meagre defensive force with their own strength of arms and that of their heroic minions. Apocalypsia joins the group, having had her fill of looting the unguarded city.

And just in time; within moments wave after wave of shrieking goblin fanatics come swarming down the street, threatening to overrun the defenders by sheer weight of numbers. That is until Habbakuk flicks the Full Auto switch on his longbow, and proceeds to mow down whole swathes of foes should they dare to approach him.

More enemies join the battle, and the bodies pile up as our heroes cut a bloody path through their ranks. Goblinoids die by the score as the Saviours turn back the tide.

Then two manticores tear one of the guards to shreds. Tetsu, racing to strike down the creatures, underestimates the danger and is cut down in an instant by a brutal three-way attack from two manticores and a Doom Hand Cleric. The enemy, though beaten back, have exacted a high price; with his guts being carried off in a manticore’s maw Tetsu breathes his last.

The party have little time to mourn their fallen comrade; even as they regroup at the barricade the sounds of a fresh wave of Red Hand troops approaching can be heard…

Next Session: Friday 27th January

Posted in General on January 24, 2012 by Carl

Man the barricades! Circle the wagons! The Red Hand of Doom are coming and only a handful of defenders stand between them and the razing of Brindol. Will the Saviours of Drellin’s Ferry hold out against an endless swarm of bloodthirsty foes? Can stupidity and recklessness hope to prevail in the face of overwhelming odds?

The only way to find out is to be chez White from 7.30pm. Who’s in? Who’s out?

Brindol under Seige

Posted in Session Reports: SRaO on January 22, 2012 by Carl

The party waste no time, hurling themselves over Brindol’s wall into the darkness to meet the boulder-hurling attackers. Doomsayer Brynn trusts in Pelor’s guiding hand rather than any mundane rope to see him safely down, and is a little put out when he hits the ground face first.

Reaching the hill giants proves quite a challenge, as boulders knock our intrepid heroes from their feet as they struggle across the killing ground to close with their foes. It is fortunate that Habbakuk remains up on the battlements, peppering the enemy with arrows.

At last melee combat is joined, and despite the odd mishap such as Brick getting hit in the guts with a rock, falling in the river and drinking half of it, the enemy eventually fall thanks to a combination of brutal blows and magical trickery. The southern gate has been protected from the hill giant sneak attack. Artheon sends a mage light flare to signal their success.

However the party barely has time to draw breath before they see flames erupt over the city. In moments Lord Jarmaath is in touch via their telepathic link. “A dragon is above the city, torching buildings at will! It must be driven off at all costs!”

Our heroes race to the nearest blazing buildings, where they discover a huge red dragon perched upon a rooftop, laughing horribly as he belches out flames. Panicked Brindol guards dash about, at a loss as what to do counter this terrible creature. The party take control, ordering the troops into a creditable fighting force, whilst ensuring the flames are beaten down wherever possible.

Artheon knocks Abithrax the Red from his perch and the dragon, surprised at the audacity of these puny little meatbags for fighting back, crashes down amongst them spitting fire and filling all around him with debilitating terror. Death to all who dare stand before dread Abithrax!

And yet things don’t work out quite as he plans. The guards, now they are working as a team, do an exceptional job of locking the dragon down, whilst the party dish out staggering amounts of damage. In mere moments the dragon’s hubris turns to panic as he realises he is outclassed and trapped. He rears up just as Habbakuk unleashes two arrows that drive deep into his eye sockets and up into his brain. Abithrax falls.

The party have little time to celebrate their victory however. Lord Jarmaath contacts them again, informing them that the western gate is breached; the enemy are in the city! Brindol troops are holding the main arteries into the city, but are in danger of being overrun along the Dawn Way. Reinforcements are urgently required and so, with their newly acquired followers in tow, the Saviours of Drellin’s Ferry race to the aid of Brindol’s defenders.

Next Session: Friday 20th January

Posted in General on January 16, 2012 by Carl

We remain on the brink of war. It seems like months ago that Tetsu leaped over the edge of the Wall of Brindol and out into the night to tackle a boulder sneak attack. And that’s becuase it is! Will the rest of the party remain behind the battlements where they’ve been cowering since November 18th? Surely not!

So let’s have a roll call. Who’s in? Who’s out?

Session Report: Friday 13th January

Posted in Session Reports: Other on January 16, 2012 by Carl

So what was played last time? Anyone up for writing a quick session report?

hoo boy…

Posted in Uncategorized on January 11, 2012 by Carl

Let the flame wars commence…

Next Session: Friday January 6th

Posted in Uncategorized on January 3, 2012 by Carl

Last time I checked there was a war to fight, so for those that are available the Red Hand of Doom campaign is back on this week.

Who can make it?